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How Babylon.js’s scores are calculated

The full audit trail, recomputed from the verdict data at build time through the same code that produced the leaderboard: verdict × quality × story weight per cell, cells sum to dimension scores, dimensions blend into the PA Score. Every number on the product page is reproducible from this page alone; for why the formula looks like this, see the methodology.

verdict factors: full ×1.0 · partial ×0.6 · disputed ×0.3 · none ×0.0 · n/a excluded from both sides · cell points = weight × quality × factor · cell max = weight × 10

PA Score32/100

Agent-ready 51.4 × 0.30 = 15.42

API quality 20.6 × 0.20 = 4.12

Openness 54.0 × 0.20 = 10.80

Built-in AI 0.0 × 0.15 = 0.00

Automation 9.0 × 0.15 = 1.35

(15.42 + 4.12 + 10.80 + 0.00 + 1.35) ÷ (0.30 + 0.20 + 0.20 + 0.15 + 0.15) = 31.69 ÷ 1.00 = 31.7

Scores are stored to 1 decimal; the product page’s pills round to whole numbers for display. Each dimension below shows the stories, verdicts, and cited evidence behind its number.

Agent-ready51.4/100×0.30 of the PA blend

Outside-in: can YOUR agent reach and drive this product — API, MCP, CLI, headless runs, agent docs.

Point an agent at llms.txt or agent-oriented docsweight 2

2 (weight) × 9 (quality) × 1.0 (full) = 18.0 of 20 max

  • [probe] https://doc.babylonjs.com/llms.txtPROBE llms.txt: HTTP 200 at https://doc.babylonjs.com/llms.txt # Babylon.js Documentation > Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed int
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.
  • [claimed-docs] https://doc.babylonjs.com/llms.txtSetup & Installation: Framework packages, NPM support, ES6 modules
  • [claimed-docs] https://doc.babylonjs.com/llms.txtScene Management: Multiple canvases, offscreen rendering, optimization
  • [claimed-docs] https://doc.babylonjs.com/llms.txtPlayground: Interactive code editor and sharing

Run the product headlessly / in CI for automationweight 2

2 (weight) × 7 (quality) × 1.0 (full) = 14.0 of 20 max

  • [claimed-docs] https://doc.babylonjs.com/setup/support/serverSidesource: https://doc.babylonjs.com/setup/support/serverSide
  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [claimed-docs] https://doc.babylonjs.com/llms.txtNPM packages for all modules
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.

Plug MCP servers into this product so it can use their toolsweight 3

n/a — not applicable to this product: excluded from numerator and denominator

  • [probe] https://www.babylonjs.com/PROBE runtime negative (recorded 2026-09-15): despite Microsoft parentage, Babylon.js has essentially no MCP ecosystem — no official server, and the largest community repo has 9 stars (davidvanstory/babylonjs-mcp, idle since 2025-07). Docs pages are client-rendered Next.js with no .md mirrors.

Connect an agent via an official MCP serverweight 3

3 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 30 max

  • [probe] https://www.babylonjs.com/PROBE runtime negative (recorded 2026-09-15): despite Microsoft parentage, Babylon.js has essentially no MCP ecosystem — no official server, and the largest community repo has 9 stars (davidvanstory/babylonjs-mcp, idle since 2025-07). Docs pages are client-rendered Next.js with no .md mirrors.

Use an official CLIweight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Drive the product through a documented public APIweight 3

3 (weight) × 8 (quality) × 1.0 (full) = 24.0 of 30 max

  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [claimed-docs] https://doc.babylonjs.com/llms.txtTypeScript support with full IntelliSense
  • [claimed-docs] https://doc.babylonjs.com/llms.txtNPM packages for all modules
  • [claimed-docs] https://doc.babylonjs.com/llms.txtModular design with tree-shakable ES6 modules
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.
  • [community] https://hn.algolia.com/api/v1/items/35645857Babylon is amazing, the documentation and backwards compatibility is quite something. Just finished a project with it, while the learning curve is steep, it doesn't blindside you.
  • [community] https://hn.algolia.com/api/v1/items/35645857My wife found that ThreeJS breaks backwards compatibility a lot, while Babylon is exactly the opposite. Babylon also has vastly superior documentation and doesn't seem to suffer from lag spikes as much. However, it's an oldschool API and requires quite a bit of learning; also it's three times the size of ThreeJS.

Issue scoped/least-privilege API credentials for an agentweight 2

n/a — not applicable to this product: excluded from numerator and denominator

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Build against official SDKsweight 2

2 (weight) × 8 (quality) × 1.0 (full) = 16.0 of 20 max

  • [claimed-docs] https://doc.babylonjs.com/llms.txtSetup & Installation: Framework packages, NPM support, ES6 modules
  • [claimed-docs] https://doc.babylonjs.com/llms.txtTypeScript support with full IntelliSense
  • [claimed-docs] https://doc.babylonjs.com/llms.txtNPM packages for all modules
  • [claimed-docs] https://doc.babylonjs.com/llms.txtModular design with tree-shakable ES6 modules
  • [community] https://hn.algolia.com/api/v1/items/35645857Babylon is amazing, the documentation and backwards compatibility is quite something. Just finished a project with it, while the learning curve is steep, it doesn't blindside you.
  • [community] https://hn.algolia.com/api/v1/items/35645857My wife found that ThreeJS breaks backwards compatibility a lot, while Babylon is exactly the opposite. Babylon also has vastly superior documentation and doesn't seem to suffer from lag spikes as much. However, it's an oldschool API and requires quite a bit of learning; also it's three times the size of ThreeJS.
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.

Subscribe to events via webhooksweight 2

n/a — not applicable to this product: excluded from numerator and denominator

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Agent-ready = 72.0 ÷ 140 × 100 = 51.4

API quality20.6/100×0.20 of the PA blend

The programmable surface once an agent is there — machine-readable spec, interactive docs, sandbox, versioning discipline.

Explore an interactive API reference with runnable examplesweight 2

2 (weight) × 6 (quality) × 0.6 (partial) = 7.2 of 20 max

  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [claimed-docs] https://doc.babylonjs.com/llms.txtPlayground: Interactive code editor and sharing
  • [claimed-docs] https://www.babylonjs.com/llms.txtPlayground: Interactive code editor at playground.babylonjs.com
  • [probe] https://doc.babylonjs.com/llms.txtPROBE llms.txt: HTTP 200 at https://doc.babylonjs.com/llms.txt # Babylon.js Documentation > Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed int

Download a machine-readable API spec (OpenAPI or equivalent)weight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

  • [probe] https://doc.babylonjs.com/openapi.jsonPROBE openapi: all candidate paths 404 (https://doc.babylonjs.com/openapi.json, https://doc.babylonjs.com/swagger.json, https://doc.babylonjs.com/api/openapi.json, https://doc.babylonjs.com/.well-known/openapi.json)
  • [probe] https://doc.babylonjs.com/llms.txtPROBE llms.txt: HTTP 200 at https://doc.babylonjs.com/llms.txt # Babylon.js Documentation > Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed int

Test against a sandbox environment without touching production dataweight 1

1 (weight) × 4 (quality) × 0.6 (partial) = 2.4 of 10 max

  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [claimed-docs] https://doc.babylonjs.com/setup/support/serverSidesource: https://doc.babylonjs.com/setup/support/serverSide
  • [claimed-docs] https://doc.babylonjs.com/llms.txtPlayground: Interactive code editor and sharing
  • [claimed-docs] https://www.babylonjs.com/llms.txtSandbox: Model viewer at sandbox.babylonjs.com
  • [claimed-docs] https://www.babylonjs.com/llms.txtPlayground: Interactive code editor at playground.babylonjs.com

Rely on versioned APIs with a documented deprecation policyweight 2

2 (weight) × 4 (quality) × 0.6 (partial) = 4.8 of 20 max

  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.
  • [community] https://hn.algolia.com/api/v1/items/35645857Babylon is amazing, the documentation and backwards compatibility is quite something. Just finished a project with it, while the learning curve is steep, it doesn't blindside you.
  • [community] https://hn.algolia.com/api/v1/items/35645857My wife found that ThreeJS breaks backwards compatibility a lot, while Babylon is exactly the opposite. Babylon also has vastly superior documentation and doesn't seem to suffer from lag spikes as much. However, it's an oldschool API and requires quite a bit of learning; also it's three times the size of ThreeJS.

API quality = 14.4 ÷ 70 × 100 = 20.6

Openness54.0/100×0.20 of the PA blend

Can you leave, inspect, or self-host — data export, open source, portability.

Do everything through the API that I can do in the UIweight 2

2 (weight) × 5 (quality) × 0.6 (partial) = 6.0 of 20 max

  • [claimed-docs] https://doc.babylonjs.com/setup/support/serverSidesource: https://doc.babylonjs.com/setup/support/serverSide
  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [claimed-docs] https://www.babylonjs.comNode Material Editor
  • [claimed-docs] https://doc.babylonjs.com/llms.txtInspector: Visual debugging and scene editing
  • [claimed-docs] https://www.babylonjs.com/llms.txtNode Material Editor: Visual shader editor at nme.babylonjs.com
  • [claimed-docs] https://doc.babylonjs.com/llms.txtNPM packages for all modules
  • [claimed-docs] https://doc.babylonjs.com/llms.txtModular design with tree-shakable ES6 modules

Export all of my data in open formats and leaveweight 3

3 (weight) × 5 (quality) × 0.6 (partial) = 9.0 of 30 max

  • [claimed-docs] https://www.babylonjs.com/llms.txtSupports multiple file formats including .babylon, glTF, STL, OBJ, and more
  • [claimed-docs] https://doc.babylonjs.com/features/featuresDeepDive/importers/glTFsource: https://doc.babylonjs.com/features/featuresDeepDive/importers/glTF
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.

Read the product's source under an open licenseweight 2

2 (weight) × 9 (quality) × 1.0 (full) = 18.0 of 20 max

  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.

Self-host the core productweight 3

3 (weight) × 7 (quality) × 1.0 (full) = 21.0 of 30 max

  • [claimed-docs] https://doc.babylonjs.com/setup/support/serverSidesource: https://doc.babylonjs.com/setup/support/serverSide
  • [claimed-docs] https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEnginesource: https://doc.babylonjs.com/typedoc/classes/BABYLON.NullEngine
  • [probe] https://doc.babylonjs.com/setup/frameworkPackages/npmSupportPROBE runtime (recorded 2026-09-15): `npm view @babylonjs/core version` → 9.26.1 (Apache-2.0, 234,040 weekly downloads via the public npm API), and BOTH doc.babylonjs.com and www.babylonjs.com serve llms.txt files.
  • [claimed-docs] https://doc.babylonjs.com/llms.txtNPM packages for all modules

Openness = 54.0 ÷ 100 × 100 = 54.0

Built-in AI0.0/100×0.15 of the PA blend

Inside-out: how agentic the product itself is for its users — built-in assistants, autonomous features.

Get AI-generated insights and suggestions from my data inside the productweight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Set up automations that run autonomously in the backgroundweight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Delegate tasks to a built-in AI assistant inside the productweight 3

3 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 30 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Operate the product with natural-language commandsweight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Built-in AI = 0.0 ÷ 90 × 100 = 0.0

Automation9.0/100×0.15 of the PA blend

Depth of automation primitives — rules, scheduling, bulk operations, webhooks.

Perform bulk operations across many items at onceweight 2

2 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 20 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Define rules that trigger actions automatically on eventsweight 3

3 (weight) × 3 (quality) × 0.6 (partial) = 5.4 of 30 max

  • [community] https://hn.algolia.com/api/v1/items/14758153I would say it is more of a game engine, especially compared to three.js. Babylon.js supports physics plug-ins and collisions, has an action manager, great docs and community support; posted a question in the forum and got a fix in hours.

Schedule recurring jobs or workflowsweight 2

n/a — not applicable to this product: excluded from numerator and denominator

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Version, review, and roll back my automationsweight 1

1 (weight) × 0 (quality) × 0.0 (none) = 0.0 of 10 max

no evidence cited — the verdict rests on absence of evidence, re-checked on refresh

Automation = 5.4 ÷ 60 × 100 = 9.0